EU-Funded Research Projects

The DEIS Department continues to be involved in a number of major EU-funded projects funded, in the main, under the EU’s Leonardo Da Vinci vocational training initiative and addressing topics such as the use of Web 2.0 technology for learning, and the development of reusable learning objects. A number of current projects are listed below, for older project please see: “Previous EU-Funded Research Projects“.

  • IPLECS Project

    IPLECS: Internet-based Performance-Centered Learning Environment for Curriculum Support

    Project description: DEIS’s main role in this project was to develop two online multimedia courses for a master degree programme currently delivered in Plovdiv University, Bulgaria and in a number of other eastern European countries. Each course is task-based and [...]

  • SEGAN_LOGOTIPO_V02

    SEGAN

    Project description: The SEGAN (Serious Games Network) will create a Community of Practice on the Serious Games subject. The main objective is to create a stable (but expanding) consortium to exchange ideas and experiences related to Serious Games. This network [...]

  • RIPLECS Logo

    RIPLECS

    Project description: Remote-labs access in Internet-based Performance-centred Learning Environment for Curriculum Support Programa ERASMUS: Acción Multilateral – 517836-LLP-1-2011-1-ES-ERASMUS-ESMO The aim of the project is the definition and development of a telematics based European infrastructure and organisation for ICT curriculum providing [...]

  • SSP-LogoF2

    Serious Sports

    Project description: The Serious Sports project aims to develop a digital sports game and reusable framework that will offer sports/fitness coaches the opportunity to simulate the physical conditioning, training content and structure in different (training) seasons for a European-wide sparring [...]

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  • SME2 Logo

    SME2

    Project description: The SME 2.0 project intends to establish online training for European Small and Medium Enterprises based on the transferred methodology from SMELearning LdV project (smelearning.eu), with strong focus on the special characteristics and needs of the SMEs. The [...]

  • SIMSlogo

    SIMS

    Project description: The aim of the SIMS project is to transfer skills required to be a Social Media Networker to the ECQA training & certification process. This will provide a technological and methodological strategy for online learning assessment, recognition, facilitation [...]

  • Elvin0

    Elvin

    Project description: DEIS is the primary technical partner in this major trans-national project which aims to develop a Social Networking Platform and integrated digital repository solution to support language learning in the Public Sector. Partners in this project include Salamanca [...]

  • ONTOHR Project

    ONTOHR – Ontology Based Competency Matching

    The ONTOHR project aims to facilitate and build an ontology supported selection and training system in line with relevant HRM and Knowledge Management (KM) theories, employing existing educational technology such as Content Management Systems and adaptive testing. DEIS’s role in [...]

  • Capture-19

    ELM (E-Learning Manager)

    Project description: The ELM (E-Learning Manager) project involved the development and facilitation of training for the job role of individuals charged with evaluating, sourcing or implementing e-learning solutions through an integration of e-portfolio and LMS technology which provides a means [...]

  • Compett Project

    Compett

    Project description: The COMPETT project aimed to improve work-based training through use of a comprehensive learning, tutoring, follow-up and online assessment system that offered distance learning training in key professional competences to university students and graduates who are participating in [...]

  • Engage Project

    Engage

    Project description: Recently Completed The ENGAGE project was aimed at creating and sustaining a European network for increasing activity in game-based learning in education, including the development of a European Games-Based Learning portal. Guidelines and support tools were made available [...]

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    MariComp

    Project description: DEIS’s role in this Maritime-related educational project is to develop a number of modules and assessment activities for an online interactive e-learning course as part of the MariComp project. This work is performed on behalf of the project [...]

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